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FS Studio

UX Designer (Contract)

today
FS Studio · Uruguay; Brazil; Remote; Colombia; Mexico; Argentina
RemoteContractFigma · WebXR
FS Studio

UX Designer (Contract)

FS Studio · Uruguay; Brazil; Remote; Colombia; Mexico; Argentina · posted today
ApplyFull posting

Extracted from the posting

Base
Not stated
Remote
Remote team; contract hours and duration vary by project
Stack
Figma, WebXR, Unity, Unreal Engine

TL;DR

Contract UX Designer role at FS Studio, an XR company building enterprise and Industry 4.0 applications. The work covers user research, wireframes, prototypes, and user flows for AR/VR/WebXR and 3D simulation interfaces. Tools include Figma, with Unity or Unreal Engine experience preferred.

About FS Studio →

The full posting

Role Overview

We are seeking a seasoned UX Designer (contractor) to work with our remote team at FS Studio, an immersive technology company specializing in XR solutions for enterprise and Industry 4.0 applications. In this role, you will craft intuitive and immersive user experiences for XR applications, digital twins, and real-time 3D environments. Your work will directly impact how users interact with complex systems in virtual spaces. Contract hours and duration vary based on project needs.

Key Responsibilities

  • Design user-centric interfaces for XR platforms, including AR/VR/WebXR, and 3D simulation environments.
  • Collaborate with cross-functional teams to translate requirements into engaging user experiences.
  • Plan and conduct user research, competitor analysis, and usability testing to inform design decisions. 
  • Interpret quantity and qualitative feedback. 
  • Conduct usability surveys and testing. 
  • Create user stories, personas, flowcharts, and storyboards. 
  • Develop wireframes, prototypes, and user flows that enhance usability.
  • Stay updated on the latest UX trends and technologies in immersive environments.

Required Qualifications

  • Proven experience in UX design in immersive technologies.
  • Strong portfolio showcasing design projects for XR/AR/VR and 2/3D applications.
  • Proficiency in design tools like Figma.
  • Knowledge of WebXR and responsive design for various devices.
  • Understanding of user-centered design principles and best practices.
  • Excellent communication and collaboration skills.

Preferred Qualifications

  • Experience with Unity or Unreal Engine.
  • Familiarity with 3D modeling tools.